GameBench provides a suite of award winning, enterprise grade tools to mobile QA teams around the world. To give back to the mobile community, we've launched GameBench Community Edition which provides an unlimited FPS overlay!
Before you start using the app, please note:
► A one-time PC connection is currently needed -- this is due to the way Google has designed Android OS. We are working on a way around this and hope to release it later this year.
GameBench allows you to test real games and applications on real phones and tablets -- simply by playing. It measures frame rate for any game or application.
By using the GameBench Community Edition, you agree to allow GameBench to record anonymized performance data which we may then sell on to our clients.
Add notice about forthcoming removal of app.
GameBench Community Edition is now out!
This app is now aimed at our free users. Paying clients please download the GameBench Pro app.
This update brings:
* Unlimited FPS counter
* No registration needed
* New and simplified UI
Licensed users now have the ability to capture frame times and retrieve them using the GameBench API
Fixed issue that caused CPU frequency to be reported 0 on some QCOM chipsets
* Added the programmatic markers feature that gives users the ability to highlight session areas from their code
* Removed the GameBench ad prompting users to use the desktop tool
Bug fix
Fixed log in issue for Android versions older than KitKat.
Fixed issue with sample images appearing in user's photos for some devices.
Fixed issue for users being able to profile for 10 seconds after their allowance was over.
* Support for Android 9
* Now waiting for confirmation from server when uploading a session is successful
* Option to report issue when a session does not upload successfully
* Support for Android 9
* Now waiting for confirmation from server when uploading a session is successful
* Option to report issue when a session does not upload successfully
GameBench runs as foreground service now, making it more stable when resources are limited.
Able to record Supercell's games again.
Various bug fixes
Enterprise users are now able to use the Playstore app to connect to their private GameBench server.Added support for Android 8.0 - Oreo.Fixed bugs that caused some sessions not to upload to your web dashboard.Added CPU, Memory and Power support for even more devices.
Added support for 7.1.2